do i have any hint at insanity? I got a neck xray today, so the rads will probbably mutate me or kill my brain cells. I feel it now, Im goooinnngggg innsaannneee..
Well you did spell cleric like CleriC and... what time is it in augustland? Anyway if you don't die you'll probly get all angry and start turning all green then...
no need to make it official, let's just concentrate on killing all the random people for some end epic clash at BI like in the last game, Hollywood style. And if one of us attacks another we kill him.
yes take out catabre. Mod mentality here guys, if one of us is attacked, we consider all of us attacked. And take swift revenge on the one to do so. Take out catabre and coldviper.
hehe, you know what's awesome guys? I'm a batman, that means I only hit my target IF he evades. So as long as someone shoots the same guy as me he's 100% sure to lose a life. Someone shoot cat with me, others attack cv
And for clarification, you are protected by you're body guard the same turn that you use it. The next turn it is at 90% (or was it down by 15... I'll double check later)
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I'm a witch. I'll curse you. Raawwwwwwrrrrrrr
"YOU ARE THE PLUSLE TO MY MINUN!"
-Winston
Yes I suppose razor must pay. Three shots plus mine will oneshot him. I propose Charlie reloads and then him, I, and Winston unleash a barrage on him. Charlie can shoot all his bullets.
What should we do about CV and Catabre? They could be troublesome.
Rough orders I think
Me: Hit CV to get him on a multiple of 3 Winston: Bazookas aren't very useful yet. Too costly. But Work to getting five bullets to use as a bargaining tool. Alex: attack razor, we will bluff him into Hiding Charlie: Reload, try and persuade Gil. Simply put his skill is dangerous against groups like us. WRP: Summon SRD: don't go back into hiding. Use that at the end for ambushes when they expect you to be away. In fact I'd leave now and reload. No one will expect it.
We the people, under juristiction of the higher law, do plead and set forth these rules and restrictions for terms of alliance. -BInding alliance for all current BIS 007-2 players. -The time it lasts is until all non current BIS 007-2 players have been killed, then is is considered null and void. -Legit alliance, none of the single alliance benefits but we can not hurt each other or fight amongst ourselves while it is on. -All members must agree. -9 of the original 13 colonies must give consent to join. -Any more than 2 people who do not agree to the alliance means it does not happen. 2 or one that wish to not join may do so and let the alliance continue.